Ck2 Best Retinue 2019

Varandil posted. Thanks, very interesting read! Any plans to expand on it and cover the other cultures? There is nothing to expand upon. All other cultures are grossly inferior. The other cultures are best off copying the english and producing a retinue with a 1:1 ratio of skirmisher retinues to defensive retinues. This will yield a ratio of 60% archers/30% pikemen/10% heavy infantry. Prolonged Combat retinue (for use alongside levies in long wars): use whatever complements your levies best, use skirmishes or light cav. Military Police Retinue: light infantry only, lots of it. Intimidate factions with sheer numbers and keep them from firing. Actually use this retinue against peasant rebels only.

  1. Ck2 Increase Retinue Cap
  2. Ck2 Best Tribal Retinue

Crusader kings 2 is the best medieval rpg that historically recreates a fantasy and funny adventure for your character as they try and lead their small plot.

This mod adds more depth to retinues system as well as change vanilla retinues in both: size and composition. To promote Retinues Redone 2 and grow its popularity (top mods), use the embed code provided on your homepage, blog, forums and elsewhere you desire. There are also retinues with piety costs available to defensive pagans. For what its worth I like HIPs way of doing it better as it has more province density even for the indian guys, and most of the time in vanilla the meat of India was fighting the infidels anyway. Disable other that mods you have may and previously.

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Beware of unreformed Pagan provinces, where attrition can be extremely high (unless you have Military Organization level 4).

Different troop types take up differently-sized portions of the cap, with more powerful types (such as heavy cavalry) using more.

], Copy and paste, on to your terminal command-line, the aforementioned command for changing directories to your mod folder on your specific operating system type. Alternatively, constructing forts can negate attrition due to unreformed paganism.

Ever wanted it to have at least tiny bit more depth? I must say, I particularly like using cultural retinues exclusively for RP reasons. If a retinue unit is completely wiped out (i.e.

This strategy is better suited for tribal rulers, as their retinues cost Prestige. They are cheap, will give you heaps of troops which scares off factions and attacks from outside and a pure skirmish flank will consistently perform solidly in the skirmish phase and therefore win you all but the largest battles. By default, the mod's name in the launcher is. Press J to jump to the feed.

Try a later bookmark or an easier location. Enable HIP through the launcher, disable other mods that you may have enabled previously, and start the game.

Ck2 Best Retinue 2019

Retinues in HIP? Xsolla is an authorized global distributor of Paradox Interactive, https://docs.google.com/spreadsheet...4c7AywsLr2m6fsvcusWQfORf0/edit#gid=1985786964, https://forum.paradoxplaza.com/foru...-in-2-5-2-practical-tests-and-results.941226/.

Expanded farmland - Reflect historically populated areas, Contextual borders - lesser borders fade away when zoomed out​, Accurate & varied shorelines - no more beaches everywhere, Unique features eg. With the Monks and Mystics DLC, a Marshal can be assigned to a job which reduces the monthly maintenance costs of retinues.

Hip is a of collection mods kings crusader ii … Regardless of culture, I do like to invest in all cavalry for one flank of my retinue, and if possible have an aggressive, cavalry commander lead it. Select the tab LOCAL FILES, then press the button VERIFY INTEGRITY OF GAME CACHE. I always dominate with the Cataphracts in my game.

Answer the questions prompted on the command line.

This mod adds more depth to retinues system as well as change vanilla retinues in both: size and composition. Smart Tactics System: Complete combat tactics overhaul for more realistic combat tactics, outcomes, cultural command differences, and overall balance. Default answers are shown in square brackets following each prompt. Make sure you aren't trying to use other mods which aren't compatible with HIP, Any non-HIP mods you're trying to use with HIP, Any personal changes or edits you've made to HIP, Whether you're using a Mac or Linux computer. The mod replaces and adds lots of map related materials, both to the terrain map and political maps, such as new textures, borders, rivers, shaders, trees, terrain, etc., with assets of higher quality, variety, accuracy, and discernibility.

And it's honestly not that great either.

Different troop types take up differently-sized portions of the cap, with more powerful types (such as heavy cavalry) using more.The retinue cap is given by the formula:where: 1.

2.5 patch both increased the amount of morale damage per kill (which made skirmish phase more important) and altered several unit's stats.

It is intended to work with vanilla game as well as HIP mod. However, the team do have a Steam group where players can get notifications of new releases and keep track of other HIP players.

Adds full dynamic naming to the Iberian peninsula, British isles and Baltic adjacent areas, Adds a great many new historic dynasties and characters, Adds the actual real life rulers to many entities, new or reworked Coa for Titles - more historical or just better versions (150+), a brand new set of patterns for random Coa (130+) + for muslims too (40+) + for pagans (60) * some preview testing for jews, new interface and graphic for various stuff (character screen, laws screen, outliner, province view, siege view, tradepost view etc. ', 'What casi belli... No mods were found matching the criteria specified. Or sign in with your social account: A mod that gives Aztec dynasties a custom sheld type. The goal of CPRplus remains the same as CPR’s: to offer more variety in character portrait. But there's just something warm and fuzzy with the thought of 10k heavily armored horsemen supported by horse archers wrecking heathens and schismatics.

Non-tribals must pay a fee to hire retinues. Report them to us in our Bug Report thread. I wouldn't know, there seems to be literally nothing I can do to make my troops competent.

Secondly it includes substantial work on history and cultural related features.

All this work has been conducted with a philosophy of keeping as close to the core features as possible, in order to maximize compatibility with other mods.

Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. portrait background reflects the character’s geographic location; independent nomadic rulers have access to more than one headgear like the rest of king-tier rulers), Men under 18 and Catholic priests do not grow beards, A character with high personal combat and Martial stats is awarded a knight armor; a separate set exists for characters with the Crusader trait. Generic retinues are available to all rulers except, Cultural retinues are specific to the ruler's.

The following list of DLC is required for CPRplus to work properly: Warning: If any of the DLC is missing, CPRplus will not be installed. If you're using lots of 'defense' retinue you do not want to proc this. I would say combat in general needs a fairly thorough revision.

Add file and help us achieve our mission of showcasing the best content from all developers. On Windows machines navigate to the following directory: Documents/Paradox Interactive/Crusader Kings II/HIP/ then delete the gfx folder. Wonder no more. Sure, it's hideously expensive and you could get hordes of more cost effective ones for the same point/gold, someone's 'done the math' etc.

This mod aims to enhance the strategic aspect of the game, giving more significance to such questions as 'How will I educate my heir?

HIP is not currently available on Steam Workshop because of conflicts between the modular installer and the limitations of the Workshop system.

Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Ck2 Increase Retinue Cap

It is known... Well actually its not.

Improved Crown Laws: Configurable crown authority which unlocks different sub-laws at each level as well as different succession laws, casus belli, and other effects.

For a better experience, please enable JavaScript in your browser before proceeding. You know, I was tempted to respond with a snarky 'oh god, not this thread again', but then I thought better of it. They don't really come into play in significant numbers until you reach the kingdom level. You need specific troops ratio for that and some other requirements, right?

It is based on (but replaces) the now defunct Project Balance. The following modules are currently available: EMF is the core overhaul mod in HIP.

Press question mark to learn the rest of the keyboard shortcuts. Note that DLC auto-detection for CPRplus. Contact info. Well then, this mod is what you have been looking for. In forest, 'stand fast' is similarly bad for heavy infantry, Charges can be bad for heavy infantry/pikes, Force back is bad for cavalry and archers. In your Steam library, right-click on Crusader Kings II, and then select Properties.

You've already unzipped everything in the downloaded HIP .7z archive into your mod folder as per the standard installation instructions.

We suggest you try the mod list with no filter applied, to browse all available.

The easiest no brainer is skirmish retinues. [ Hit ENTER afterward.

2019

Mix it up a bit with one of many customization decisions available in the Intrigue menu, before unpausing. Training Grounds in a Castle give 20 cap per level. Another approach is to engage the enemy first with pure cavalry (likely to roll a Charge tactic), then follow with another army as combat quickly enters the melee phase.

), extended a bit the cultural naming of dynasties from vanilla, Various new portrait sets using existing and new graphical assets, both from CPR and brand new from CPRplus, New graphical assets that reflect physical or psychological traits (e.g. You can only get it once combat has transitioned into the melee phase. Ugly, Maimed, Depressed, Measles), New headgear and clothing graphical assets, Tweaks to portrait code (e.g. Your comment will be anonymous unless you join the community. ... Ck2 or hip.pdf.

However, the reboot Viet Events Reborn should be compatible with HIP even though it's not integrated. A purchased regiment starts out with a single man and gradually reinforces up to full capacity. Personally, I consider the Cavalry retinue to be the best (at least with regards to generic retinues). img. That's a very difficult start position, especially in the earlier bookmarks. [ On Linux, just run your favorite terminal application.

If you can have 20% as many retinues as you have levies that's already quite a lot. Also, much like the gallowglass camp there is a jinetes training ground. I have no idea either. It seems really complicated. Also, tribal vassals will be unhappy (-20 Wrong Government Type) until they convert, and if you convert to a merchant republic, this penalty will never lapse as vassals can only adopt feudalism. 3.

The other flanks I usually use shock retinue, as my culture is norse and their heavy infantry get a bonus from cultural buildings.

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Ck2 best retinue combination

A blog is a great tool for keeping me motivated and recording my various hobby projects. It can be a bit of a double edged sword. Two weeks after my last ‘Workbench update’ and I have very little progress to record!

Lord Callan’s Retinue – first three figures

My main focus has been to start on Lord Callan’s retinue. I did have the retinue assembled and they are now primed and painting has started.

Before I write any more of this blog, I must acknowledge the influence of a certain ‘Captain Blood’, AKA Richard Lloyd. You can see most of Richards work over on the Lead Adventure Forum and I provide a link below. Richard combines some very clever conversion and modelling work with superb brush work and a choice of colour and livery that is simply sublime. Add to the clever way he has blended actual historical retinues to some of his own and it’s fair to say that he has produced the best units that I have seen. Oh and his basing work is pretty damned good as well.

So having painted the ‘Lord Callan’ model from the Wargames Illustrated Giants in Miniature collection, I thought that I would give him a small retinue of Bills and Bows to lead into battle. Having seen the way Richard has produced his units, I have done my best to take some of his ideas to give Lord Callan’s units a slightly different feel from the rest of my army.

The next three figures on the bench!

Lord Callan’s Colours are black on red and his main Coat of Arms being a white lion over a golden wheatsheaf. In case anyone is interested in the provenance of this Livery, it is based on the two best pubs in Bingham, The White Lion and the Wheatsheaf! I decided that I would give Lord Callan the White Lion as his main Sigil and just use the Wheat sheaf on the Banner when I get to it.

The three figures above are very much a work in progress with their faces and bases still needing to be finished! You can see that I have stolen some of Richard’s ideas, with the pole of the halberd in House colours and the helmet and buckler also painted. I’ve also done quite a bit of swapping of heads and arms from the various Perry sets to get a ‘Veteran’ look to the unit, allowing me to claim an upgrade in the Bill Hooks game.

More of the retinue in progress

Once the Billmen are completed, the plan is to add a unit of Veteran archers and at least one more banner man to stand along side Lord Callan, although I may use the horn blower below…

The next batch on the work bench

As you can see, I also have some other distractions that I am working on. The sharp eyed reader may have spotted three genestealers….

They wont be making the retinue! I found them half completed in the loft when getting down the Christmas decorations, so decided to finish them ready for the next time we play Space Hulk….but that’s another entirely different subject!

If you would like to have a look at Captain Bloods original work on the Lead Adventure forum, here’s the Link:

If you are not on the Nevermind the Bill Hooks face book page you can see some very inspiru=ing work here as well:

THE COMMERCIAL BIT

Almost all of the paints, miniatures, bases, basing materials and anything that you are likely to need for your hobby are available POST FREE at the time of writing, from my shop. The Links will open in another tab on your device.

Perry’s WOTR plastic range are here, including some nice army deals!

You can see our Woodlands scenics range, including water effects, here:

Gamers grass tufts can be found here:

Vallejo plastic filler and Milliput is available here:

Ck2 Best Retinue 2019

MDF bases can be found here:

You can find all the Vallejo Model colour paints here. If you don’t want to browse, just enter the paint number into the shop search bar;

Ck2 Best Tribal Retinue

The full Sarissa range can be found here.

Happy Modelling!